Browsing All posts tagged under »Unreal Engine 3«

Assignment 09, 10: Health & Damage

December 17, 2011

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  Below is the video that these images were taken from: http://www.youtube.com/watch?v=rps7v1-iiI0    

Assignment 11: Sounds & Triggered Bots

December 17, 2011

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  Below is the video that these images were taken from: http://www.youtube.com/watch?v=IVR2F8b4Nvs     

Assignment 06: Doors, Jump Pads & Teleporters (and Movers)

October 11, 2011

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Assignment 02: BSP Level Blockout

September 12, 2011

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Using UDK3, this is the introductory blocking out of an environment via the concept art below as a starting point. Using the concept art above (not created by me), the blocking for Day 1 is shown below with 6 views that follow with some basic blocking out of the environment. Environmental theme reference material follows […]